The Jetsons: Cogswell's Caper!

The Jetsons: Cogswell's Caper!

Cover art
Developer(s) Natsume[1]
Publisher(s) Taito Corporation[1]
Programmer(s) K. Sakai[2]
Hiroshi Hishikawa[2]
Artist(s) Shuuya Takaoka[2]
A. Takino[2]
T. Ohyama[2]
T. Kaname[2]
Composer(s) Iku Mizutani[2]
Kazuko Umino[2]
Platform(s) Nintendo Entertainment System
Release date(s)
Genre(s) 2D action platformer[1]
Mode(s) Single-player[3][4]

The Jetsons: Cogwell's Caper is based on the well-known Jetsons property from Hanna-Barbera.[2]

Summary

In this spin-off adventure, George Jetson is ordered by his faithful employer Spacely Sprockets to put a stop to Mr. Cogswell's profit-making schemes;[2] especially that of a dangerous mining facility on planet M38 is being built.[5] This game is a side-scrolling action game where George Jetson can walk, crouch, and jump (with the help of a jet pack).[2] Each level is littered with crates and other items that George can pick up and toss at enemies.[2] Since the game is set in the retrofuturistic world of The Jetsons, there are also a generous amount of switches on walls which can do amazing features.[2] These features include a switch that can reverse gravity for a brief time, along with other surprises.[2] All of George's family will provide him with tools to meet each challenge that lies ahead. Infinite continues allows players to finish this difficult video game at their leisure.[6]

Electronic Gaming Monthly assigned this game a 73% rating in its January 1993 issue.[2]

References